By Fantasy Flight Games
This booklet includes: dozens of recent spells designed for the area of nighttime, yet worthy in any crusade, New covenant goods, robust magical guns and equipment that elevate in energy in addition to the characters, new feats, status sessions, spell-boosting charms, magic thoughts for channelers, wizards, druids, or even legates, the evil desciples of the shadow.
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Extra resources for Midnight: Sorcery and Shadow (Midnight)
To cast this spell, you must speak words infused with the wrath and malice of the Shadow to the target, whose insides are heated and scalded in the name of Izrador. Each round you spend speaking to, questioning, or threatening the target maintains the spell. This dialogue counts as concentration for purposes of this spell. Every round the spell is maintained, and for one round thereafter, the target suffers 1d8 fire damage. Burial Transmutation Level: Cha 1, Drd 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft.
Chapter Four: Character Resources Heroic Paths The Shadow can outlaw learning and magic, can ban weapons and forbid travel, but even his mighty force cannot defeat the powers that are born into the heroes of the Last Age. Heroic paths are the unique, personal abilities of MIDNIGHT characters. When every other resource has been spent and all your possessions have been stripped away, you’ll find that you’re still on your heroic path—no force on Aryth can make you stray from that. These heroic paths suit characters who intend to pursue the spellcasting feats, but will prove valuable to any character over time.
Burst centered on the blessed. At 15th level, the blessed can use this ability twice per day. Align Weapons (Sp): Beginning at 8th level, the blessed can cast align weapons once per day, such that it affects a number of weapons (or multiple of fifty projectiles) equal to his Charisma bonus, but never fewer than the spell would normally effect. The weapons must be made good-aligned. At 18th level, the blessed may align weapons twice per day. Bless Ground (Su): Starting at 10th level, the blessed may bestow positive energy over an area by kissing the ground.